About

"There's a lot of power in being kind. "

Medium-heavy Roleplay
Charity
Non-combat
18+
LGBT+ Friendly


Gratia is an RP FC on Mateus that focuses on charity-centered roleplay stories. The type of work we do varies widely, from running a soup kitchen to building homes, or from healing the sick to finding lost children. This is RP that will rarely (if ever) involve combat.

We play with an extremely simple roleplay system that uses dice rolls to determine success. It's flexible, with no character sheets, and no need to reference any long list of rules as you play.

We enjoy playing content in the game too! We do roulettes together, deep dungeons, and we also play other games sometimes! Our goal for Gratia is to foster friendships that can extend past FFXIV.


IC Recruitment Advertisement

Gratia, charitable FC is recruiting new members

Do you dream of making a positive difference in the world, doing good for your fellow Eorzeans? Gratia is a new charitable FC set on doing just that, and we are seeking people of all sorts, with a variety of skills to join us in helping those in need.

Responsibilities may include, but are not limited to:
helping families in crisisserving food to the hungrytending to the sickhelping to run company fundraisers to support the work we do
The key reason for seeking employment with Gratia should be the desire to help create a better, kinder world. That being said, Gratia is able to provide food, shelter, and other basic necessities to our members.

Those seeking to apply can send their correspondences to either Naoh'li Lyehga or E'tihl Tia. Gratia is located on plot 32 in ward 20 of The Goblet.

Contact

If you're interested in applying to join Gratia, join our discord server, where you can initiate an application via the Application Bot.

You can also contact one of the leaders either in game or on discord.

In game nameDiscord
Naoh'li LyehgaQuinn#5074
E'tihl TiaBakugoes#0878
Arek TorgudAlain#8729

Members

RP System

Our RP system is almost as simple as can be. Unlike most table-top roleplay, the RP we do in Gratia isn’t so much a “game” as it is a creative writing endeavour. We want to focus on the creativity of our members, and we want our members to focus on their characters, rather than the quirks of a complex RPG system.

At the same time, adding a level of uncertainty can be fun. It can spice up the RP, creating moments of excitement and tension. It takes control away from you to a degree, which can create interesting outcomes where your character surprises you.

Gratia uses the in-game /random or /dice system, which gives a number between 0-999. It’s a d1000, or a thousand-sided die. Whenever the GM thinks that a task has a significant chance of failure, they will ask for a roll and present a target number (TG). If your roll is at or above that number, you succeed at the thing you were trying to do. If it’s below, you fail, possibly with negative consequences.

Based on your character’s individual qualities, if you think they would be better suited for the task, you can adjust the target number. Simply state that you are doing so, and subtract between 100 to 400 to calculate your new target number. If you want to explain in your RP why your character would be better at the task, even better.

Skill levels
100 - talented - you’re a bit better than average at a task. Maybe you read half a book once on a relevant topic, or maybe it’s a physical task and you’re just somewhat athletic. Maybe you just have a natural affinity for the task, but you haven’t really spent much time developing the skill

200 - skilled - you’ve probably spend some time in the past doing this thing or studying this topic regularly.

300 - adept - this task is one that you pride yourself on being skilled at, the kind of thing that’s probably at the core of your identity.

400 - master - you should almost never choose to reduce the target number this much. If you do, you’re among a handful of the most skilled people for this particular task in Eorzea, if not Hydaelyn as a whole.

You can, if you really want, choose numbers in-between these numbers. You can reduce the difficulty by 176 exactly if you’re up for doing the math. But choosing a multiple of 100 just makes the math easier.

You might have noticed that this system technically allows the player to arbitrarily decide that they’re good at everything. So this relies on a trust system. Be honest; if you don’t think your character could be described as “skilled” at the task, don’t reduce the TG by 200. Maybe do 100 instead. Though, you aren’t necessarily beholden to the words “skilled” or “master” or whatever. For instance, if the task involves trying to find something in the dark, and your character is a Keeper of the Moon, it’s fair to reduce the TG by a significant amount, maybe 200-300 or so, even though you haven’t really “practiced” seeing in the dark, it’s just a natural ability.

We know that lots of thought goes into your character, and that there are various aspects of their history floating around in your head that can’t necessarily be summarized into a character sheet. So rather than boxing you in, this system assumes that, when it comes to writing your character, you’re the expert.